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WoW Classic invokes different memories for different players

World of Warcraft Classic recently launched a “small-scale” closed beta for a limited number of players ahead of it’s live release worldwide on August 27. Since the beta started, Blizzard has apparently been receiving reports from players who are mistaking features of the classic version of the MMO for bugs. As a result, the studio recently released a “not-a-bug” list to clear up any misconceptions.

The legacy server reverts WoW back to the 1.12 version that originally launched in 2004. To be true to how it was back then, the studio has reproduced everything the older version had to offer, including inconsistencies - which has evidently lead some players to believe it's buggy.  If you are in lack of World of Warcraft Classic Gold, visit our site, a reliable and cheap online in-game currency store.

Players recently started reporting bugs that are present in World of Warcraft Classic, but they aren't actually bugs. "As we’ve discussed before, the nature of WoW Classic sometimes invokes different memories for different players, and this leads to certain misconceptions for some about what is or isn’t working as intended," Blizzard said. They were also nice enough to provide a list of the "bugs" that players have been reporting that are indeed just features in the game. These include the following:

    Tauren’s hitboxes and their melee reach is slightly larger than other races.
    Being critically struck while using /sit to sit does not cause abilities like Enrage, Blood Craze, and Reckoning to activate.
    Using the “Automatic Quest Tracking” option does not auto-track newly accepted quests. (It instead will start to track an existing quest once progress towards an objective is started.)
    Warrior health Regeneration is working at the expected rate.
    Quests objectives and points of interests are not tracked on the map or minimap.
    Completed quests are marked on the minimap with a dot. (and not a “?”)
    Feared players and NPCs run fast.
    Standing on top of other players while facing away allows spells and attacks to be used.
    Creature respawn rates are much slower than in Battle for Azeroth.
    NPCs which offer multiple quests may inconsistently display them as a dot or a “!” on the available quests list. They were inconsistent in 1.12, and we’ve reproduced the exact inconsistency they had back then.
    Quests that are too low level for do not show up as a “!” in the game world.
    Available quests do not display a “!” on the minimap.
    On level up, the message: “Your skill in Protection increased to 15” was added in 1.12.1, and we’re intending to keep that.

Some of these might read to you like they should be bugs. The above "not a bug" list even notes at one point that "we've reproduced the exact inconsistency [from] back then." Part of the appeal here is bringing players back to the original game they remember, quirks and all.
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